Thursday, May 30, 2019

Flaurmont 26


Weather: Clear Skies and a Light Breeze

(Night Watch - Resting): With Grabdar apologizing for not turning their friend into stone, the party spent a restless night among the trees, driving off insects and moisture. The idea of heading back into the open with the bats was terrifying. More soul shaking was the reality that one of their own was gone.

Would one of them be next?

(Dawn Watch - Travel to the Known): Recouping from the loss of their trusted companion Nostecaf, the party was beginning to feel safe enough to emerge from the underbrush. They were about to head back to his body when they were nearly ambushed by two other explorers. One of them, Bobah they recognized as another victim of the Martel company. The second, Eadstart, they soon learned was a  guitarist aboard a luxury sailing vessel. He had been shipwrecked for a few weeks on the island. Eagerly welcoming the new additions, the party quickly looted Nostecaf and headed off into the woods to find the tower in the distance.


(Day Watch - Explore a Location): Arriving at the base of the tower, the party found a campsite set up at the base of basalt outcropping on which stood the white and gold tower. A broken staircase wrapped around the tower in some places, and sitting on one section was a set of large eared, large nosed creatures wreathed in steam. As the party approached the creatures began jabbering to one another and exchanging something between them. Introducing themselves, the party found the creatures to be unrepentant gamblers, willing to gamble on anything. They invited the group to meet The House sometime so that they could get chips to play with. Looking for one more gamble, the creatures offered to spot the party some chips if they would go into the tower and find out the current disposition of the previous group of adventurers that had entered the tower.

Climbing to the top of the outcropping, 150' in the air, was no simple feat filled with many near mishaps and injuries. Eventually a rope was secured and everyone was able to climb to the top of the basalt structure to find themselves on what seems to have once been a terraced patio perhaps. Looking for an entrance, the party quickly found that a section of the wall opened up. As soon as it did, they found themselves facing a statue covered in some kind of orange sludge. The sludge shrieked with a misshapen mouth while lashing out a with a balled pseudopod. The statue lunged, attempting to rip the shoes off of Eadstart. The orange sludge seemed enraged and attacked indiscriminately until finally being put down. Once everyone took off their shoes, the statue settled down and stopped bothering them.

Looking at the statue, the saw that it was shaped like a king, carved crippled and deformed with no eyes. It seemed to be made of baked and glazed from white clay, then rudely inked. When it moved it sounded like the breeze moving through young saplings. It began polishing a glass lenses that it had kept in some kind of chest cavity.

At the end of the hall was a dark area with no light. Stepping through, Vladimir found himself in an infinite expanse filled with stars and comets and moons. After a few hesitant minutes, the rest of the party joined him in the room. There were no discernable entrances or exits. Eventually a haze shaped and glowing humanoid figure was visible in the darkness. Speaking with them, he welcomed them to the Hotel Lapis and offered to have their luggage taken to their rooms. A door opened on the far wall. Crossing through it, the party noticed a spider web hanging above the door.

The room they walked into was a long hallway of white marble. To the left and right were high lattice work walls carved in an impossible mathemagical fashion. Orange crystal covered much of the lattice and flooring except in a few locations. Here and there, tree branches and roots pushed through from the right hand side of the hall, cracking the lattice and impeding movement down the hall.

Looking through the holes in the lattice to the right they saw a large garden all carved in white stone. Numerous stone forest creatures dotted the area, all covered in a thick layer of orange crystal. A series of large stone bushes with enormous seedpods lurked in among the foliage of a tree that had worked its way into the building somehow. To the left of the walkway was a large room filled with chairs, small tables, ruined shelves and books. The entire area was covered with thick orange crystal and numerous orange sludge like creature moved throughout the room.

As they were looking, a large bird like creature spied them, from down the hall and began beating its wings at the party. Fearing for their lives, the party charged the beasts. A terrible battle ensued as orange dust from the flapping of its wing filled the air. Eventually the beast succumbed to numerous wounds and perished. Looking around the saw the hallway continued forward as well as to the right and left. Stone stairs, covered in orange crystal flowed downward in the rooms they had seen previously as well as a two more straight ahead.

While Vladimir carefully chipped a gold arrow out of the floor in the central area, the rest of the party investigated. To the left was a third large room. Numerous large cubes and spheres easily 10' across hung from the ceiling. Each one had a large whole in its base. Under each sphere was a sunken depression in the ground and small pedestals sat near each one. They area was covered in orange crystal and numerous writing sludges. To the right was what appeared to be a large gymnasium. Archer targets, pummel horses, mirrored walls and orange crystal covered the area as the orange sludge like creatures slithered across the floor.

Looking to explore further, the party headed down in to the stone garden. Rooting through the place they found a spider web covering the back wall with a single cocooned form hanging from the webs. Uncertain what to do they struck the web and a few foot long spiders faded into view. They watch the party for a few minutes before fading away again. They party moved forward to interact with the cocoon but found the it was insubstantial. They eventual burnt the web down and opened up the now physical cocoon to discover the withered husk of a humanoid creature. They promptly looted the body. 


(Day Watch - Explore a Location): Continuing their exploration of the tower, the party moved carefully forward ten feet. They spent a lot of time allowing the Vladimir to chip away at the golden arrows. Eventually, that being done, they quietly snuck down the left hallway where the light was coming from.

A couple dozen feet from the area, the smell of carrion rose up choking them. A large glass window was cracked, allowing light to stream into the building. The floor was covered with loose leaves and debris. Several of the large bird like creatures rose from the debris and began to squawk and take aggressive postures. Choosing caution over bravery, the party retreated back to the center of the room.

Opting to explore to the right, they moved carefully, aware of the numerous sludges swarming in the lower areas of the floor behind the lattice work. The found a small room in fairly reasonable shape. Broken vases covered the floor and a large obsidian block stood in the middle of the room, with soft light glowing on its sides. Several couches covered in orange crystal stood in the corners. The back wall of the room was covered from floor to ceiling in lapis lazuli. Searching the room they found a several old books, a painting of a woman at a stagnant oasis in a sandstorm and a small crystal frog in a broken vase.

The Eadstart spent some time singing to the crystal and was developing a rapport with it. Donjon investigated the painting. The frame is covered in strange elven glyphs. While studying the painting, he noticed that the inhabitant moved. Wigged out he put the painting face down. In the meantime, Vladimir decided that lapis lazuli was a gem stone and a whole wall of it was worth something. Additionally he wanted to make a new window in the marble walls of the building. Looking for a weak spot, he struck it with a piton and warhammer, achieving an amazing success. The entire veneer came crashing down, revealing the marble wall behind it.

The massive crash of 200 square feet of lapis lazuli crashing to the ground thundered through the building. The noise was quickly squashed by the cacophany of dozens of sludges screaming and surging for the creators of the noise. Deciding to move quickly the party attempted to fly but were cut off. Donjon and Eadstart bolted for the main doors and made it through where they were instantly assaulted for their shoes. Vladimir was swarmed by the sludges and fell to their overwhelming numbers. Seeing their fury fall on his companion, Bobah opted to hide in a cupboard built into the backside of the obsidian stone.

Donjon scrambled down the rope to the camp. Eadstart followed him quickly but was trying to hold on to the vase he had taken for the crystal frog. He slipped and fell 80 feet to his death, smashing the vase and its contents on the rocks below. A flurry of activity erupted amongst the steam imps watching.

(Day Watch - Rest): Donjon and Boren setup camp and wait to see if any of their friends get out. They tell the steam imps that the other party was eaten, burnt, wrapped in spiders and stabbed. The imps, pleased at the report pay up the ten chips and depart. They encourage the two to come visit them at The House sometime.

(Dusk Watch - Rest): Trapped in a cupboard, Bobah gets a cramp. It's bad.

(Night Watch - Rest): The cramp get worse.

Thursday, May 23, 2019

Flaurmont 25



Weather: Clear with gusting winds
(Night Watch - Resting): Early in the morning, near dusk Vladamir noted a boar wandering near camp. It appeared to be wounded in several places with deep slashes. A sudden hunger for bacon overwhelmed him and the party. Charging down the hill, they engaged with the beast. The battle was swiftly decided, but not before Donjon took a tusk to the belly. They headed back up to camp, chopped up the boar with a throwing axe and threw the chunks into a newly created fire. Looking around they opted to hike out to the

(Dawn Watch - Action): Looking around they opted to hike out to the blue tower they could see in the distance, hoping that it may have some information. They had not gotten far when they heard loud guttural shouting and screams ahead. They burst into an area where the tree limbs and leaves had been burnt back leaving a small clearing. A large woman with a club was doing battle with a quartet of flying rocky lava beasts with ornately shaped helmets. They were hurling lava at the woman, burning her flesh in great dripping sheets.

After debating the wisdom of getting involved, Nostecaf's libido won the real battle and he charged in to assist.  The battle was brutal and swift, rendering Donjon near death. The woman, Friga Wild Eye was reserved and aggressive, speaking in broken common. Turning on the charm, Nostecaf seemed to have won her over somewhat. He noticed that there was some kind of creature in a pouch around her neck. She thanked them brusquely and offered them a book as she could not read.

After some debate, they decided to forego the tower as Donjon was near death. They retreated back up the volcano and set up camp near the lip.

(Day Watch - Resting): While whiling away the day, a short rotund humanoid creature wandered into the camp unseen, surprising the party. He introduced himself as Grabdar and wanted to know what they were doing on the mountain for so long. The party asked him who he was and if he had been on the island for long. He launched into his life story. It continued for the rest of the day.

(Day Watch - Resting): Grabdar continues his story. Apparently rocks were different in the Archean eon.

(Dusk Watch - Resting): Attempting to get Grabdar to stop talking, the party almost drives him away. They explain that their wounded friend needs rest. He seems saddened by this and begins to turn Donjon into stone. Rapidly stopping him, they explain that he will be better soon and there is no reason to make him into a statue. He is skeptical but agrees to leave him alone until morning. The party decides to invite Grabdar along for when they visit the tower the next day.

(Night Watch - Resting): As Grabdar concluded his experiences and relationship with various rocks in the Mesozoic era and was starting into the more modern Cenozoic, a loud barking noise could be heard echoing around the volcano. Looking into the woods, the party almost missed the assault of a small flock of bats descending on them. They rose up to defend themselves as the bats sensed wounded prey on the ground. Nostecaf interjected himself between the creatures and Donjon; but it was too late. One of them sunk it's fangs deep into his neck, drinking him dry. The rest of the bats were slain or put to flight.

Warning them that more would be coming, Friga Wild Eye hastily beat a retreat into the safety of the jungle with the rest of the party. Soon after a swarm of dozens of bats returned. Seeing only the dead body of Nostecaf on the ground, the rendered it to a bloodless paste.

Thursday, May 16, 2019

Flaurmont 24


Flaurmont 24
Weather: Calm and Clear Skies
(Day Watch - Explore): Party found themselves washed up on the barrier island at HS14. The explored it for a bit and found a makeshift lean-to that had been disassembled. Searching the rest of the island they found some random scraps of good.

Heading north they found a large tidal pool filled with sea urchins and various fish. Several of the party were injured by stepping or falling in the beasts. They stumbled upon the quartermaster of the ship who had died in the pools. They rescued his wreck rowboat and salvaged some extra gear.

(Day Watch - Explore): The party crossed the tidal pool at low tide and headed inland. They walked along a large black sand beach in the lagoon, flecked with bits of golden shell. They heard a moaning sound and the breaking of underbrush in the jungle to the east. Fearing for their lives, they opted to stand very still as a very large reptilian beast they could only occasionally make out through the jungle passed by headed to the north.

Heading to the southern tip of the island they climbed a tree to get a better vantage point. To the east and northeast they could make out 2 volcanos; one dormant, one active. They also saw a strange blue and copper dome rising from the jungle near the closest volcano and a strange milk white waterfall cascading down the slope to the north.

(Dusk Watch - Travel to the Known): Setting out towards the dome, the encountered two strange looking creatures. These short dog faced creatures were wielding a set of butterfly knives and flying in pursuit of a wild boar. They broke off the chase to talk to the party and introduced themselves as Sal and Vinnie. The invited the party to visit Svarku and celebrate the new moon at a massive party in the active volcano. They also suggested avoiding the city to the south as it was not safe.

After Sal and Vinnie took off after their boar, the party continued onwards. As they had lost sight of the dome in the foliage, they continued their hike up the side of the volcano before reaching the peak. Hundreds of feet below they could see the caldera of the volcano spewing magma, but no heat came off of it and no gasses seemed to escape. Investigating further, they found that there was an invisible 'cap' over the volcano that they were able to walk across.

They took some time and got their bearings looking out over the vast island, realizing the magnitude of what they faced.

(Night Watch - Resting): Having reached the volcano and gained some basic bearing the party opted to settle in for the night. The soft heat and glow of the volcano was sufficient and they decided to not start a camp fire. Looking around as it got dark, Boren was able to see some smoking rising from somewhere on the northwestern part of the island but signs of a Martel township of any kind. 

Flaurmont 23


Flaurmont 23
Weather: Calm Skies; Terrible Storm
After a harrowing and abusive year of being imprisoned and then toiling for the Martel Company, the party found themselves aboard a ship bound for the Swordfish Islands. They were branded by Martel and told they needed to haul loot off the island to survive. Then a storm struck and they were swept overboard.

  • Boren the  Gallant (Wade)
  • Donjon the Veteran (Jerad)
  • Nostecaf the Veteran Medium (Dustin)
  • Vladimir the Dwarven Veteran (Jason)